Lately i had a project about growing plants in VR environment. With help of any “L system based software” it is fairly easy task however platform was unity and unity can’t import changing vertex numbers. All animation had to be done joint or blendShape based. So update one of my old script, secondaryAnim
Script basically takes first selected object’s animation and transfer it to rest of hierarchy with, delay,conserve and damping inputs, Kind of fake dynamics.simple script but very helpful. Also can be used as animation randomization tool.