Portfolio


Fx Reel 2024

Character Reel 2016



RESUME

Ceyhan Kapusuz Resume Download

IMDB


Sand & Dust

Dune: Part Two 2024 / Dneg / Fx Lead
Dune 2021 / Dneg / Fx Artist

Sand storms (Dune & Dune Part Two )

  • Procedural volume generation
  • Sand storm Solver:
    • Particle-based solver, creates and align forces to the sandstorm surface, then updated both surface and topological forces affecting point positions during the shot
    • Internal volume is deformed by points, Inner movement of the sandstorm is harmonised with the evolution of the outer shell.
  • Secondary simulation layers to give the storm more breakup and motion variations.
    • Falling elements
    • Sandstorm ground interaction
    • Dynamic trails
  • Interactive layer for sandstorm-worm & sandstorm-environment interactions


Water & Mist

Dune 2021 / Dneg / Fx Artist
Pacific Rim: Uprising 2018 / Dneg / Fx Artist

Water & Mist Sim (Dune & PacificRim)

  • Primary Elements
    • Distributed tank sim
    • Procedural wave and disturbance generator on interaction.
  • Secondary Elements
    • Procedural water sourcing mask & emission decay.
    • Fountain and sheeting water elements
    • Drag based water dispersing into secondary elements
    • Secondary white water and mist elements
  • Wetmap generation
    • Improved setups for wetmap generation.
    • Areas exposed to water are emitted particles, and simulated on flatten Uv space. 
    • Particles converted to surface and rendered on Uv space , Used as wet map textures.


Procedural Animatiom

Shazam! Fury of the Gods 2023 / Dneg / Fx Lead

Building procedural animation & transformation

  • Building procedural animation & transformation
    • Rooftop transformation
    • Buildings assembly


Transformation

venom 2018 / Dneg / Fx Artist
Venom: Let There Be Carnage 2021 / Dneg / Fx Artist

Venom & Carnage seperation & transformation Fx

  • Procedural transformation fx
    • interconnected web structure
    • vein structure and growth on contact area
    • grain sim
    • cloth sim
    • procedural liquid flow
    • flip sim
    • wetmap generation on contact

Destruction

Infinite 2021 / Dneg / Fx Lead
Fighter 2024 / Dneg / Fx Lead
Pacific Rim: Uprising 2018 / Dneg / Fx Artist

  • Anti gravity explosion, Road destruction (Infinite 2021)
    • road destruction, primary RBD sim
    • Secondary debris dust and grain sim
    • Explosion & fire sim
  • Helicopter Destruction (Fighter 2024)
    • Metal deformation and tearing
    • primary RBD sim
    • Secondary ground interaction , dust and debris sim
    • Explosision & fire sim
  • Ground collision & Vehicle destruction (Pacific Rim)
    • Robot ground interactions
    • Vehicle destruction
    • Metal deformation and tearing
    • Primary RBD sim
    • Secondary ground interaction , dust and debris sim


Auto Rigging Tools

Wing & Feather Creation tool ,mel , maya , 2015
Riigator , auto biped rigging tool, Toon rigging projects , 2008-2015
Facial Rigging , Corrective pose deformer tool.


Game Development

Independent Game Development Projects



FEM

FEM based flesh and skin setup (Jurasic park, Ride project/ Framestore)

Bear Rigging (Breakdown Reel, Benylin commercial)

  • Muscle Sim
    • Tension solve Chop net Solves tension on muscle drivers
    • Muscle fem FEM Tension dependent dynamics for fem sim
  • Flesh Sim
    • Flesh fem FEM Flesh fem sim by (animation-muscle-skeleton)
  • Skin Sim
    • Surf. jiggle CHOP Superficial jiggle effect on skin.
    • Surf. comtract Sop solver Superficial muscle twitches on skin
    • Bone slide Proc Bone slide under Fem sim output
    • Skin slide Proc Skin slide on top of fem sim output or
    • Wrinkle Cloth Cloth sim with high target strength

Procedural Environment

Procedural environment generation tools, Houdini (Purdey’s – ‘Hummingbird’ , Framestore IA / NA)
  • L system based moss generation and scattering
  • Flower and fern generation & growth tool
  • Rock generation tool
  • Procedural plant dynamics.
  • Ivy generator. Growth around tree or another ivy.

Cloth

Maya cloth based Sail & Rope rigging (Breakdown Reel )


Houdini Research and Development



Creature Rigging

Dynamic Rigging (dev page) (Breakdown Reel 1′:39)

Mechanical Design and Rigging

Mechanical Rigging, Design, rigging and animation  (Breakdown Reel 2′:08)

Short Movies

Independent short movie projects, (shortMovies Home page >>)


Character Design

character designs page>>