
Category: personalProjects
all personal projects, doodles and wip
New game, New trailer
I have published the first trailer for my new game Ministry of Pandemic. Here is the about of the game and trailer links,
Ministry of Pandemic is a strategy, simulation game that challenges social and economic balance during the pandemic. Build your strategy to survive while keeping all aspects of society stable. Suppress plague via developing a vaccine, isolating population, or any real-world solution. You will also be challenged by fake news, greedy corporations, and civil unrest. Good luck !!!
You can add visit, Steam Page or DevBlog
pixelArt/petitPoint
litle bit pixelArt little bit petitPoint
algoTrade with raspberryPi
tradeRunner is trading platform I have been developing since the beginning of 2018. At the beginning the idea was preparing order-automation tool for a friend, then introduced one algorithm for finding repeated trade patterns. For testing and improving algorithm performance started to develop extra modules, which at the end turn to be full functional trading platform. […]
snow in london
snow in london , character stopmotion test
cookieMechanics gameplay
CookieMechanics is a mechanical platform/adventure game, which will be released in fall/2017. Gameplay demo is on vimeo; Development Blog // Gameplay trailer // facebookPage // follow on twitter Procedural Design: For now game has one map with seven different levels. For making game play more interesting I introduced procedural leve generation. According to requested difficulty degree, same […]
“TM” shortmovie concepts and wip
“TM” was a short movie from 2012, that never been completed. I was waiting correct time for kickstart project again, However never had time and motivation again. So here are some concepts and 3d-wip of movie. The idea was creating plastiline world in 3d and snappy, stopmotion timing for animations. and previs:
Octo character WIP
Recently I was working on platform game named “Octo”, Most of coding has finished, Here is the main character. Artstation Link
EvolutionBox 1.2.0
EvolutionBox 1.2.0 EvolutionBox is unity based simulation. I tried to take evolution as main mechanism for creating AI. Here is first steps for creating agent interacting with environment, evolve accordingly. On next steps, I will work more on pattern recognition, and self learning. Download Sim : Sim download is possible with the link below, extract zip and […]
machine consciousness
For a while i am trying to make basic arduino robot, interacting with its environment . Built some versions which are doing pretty well with it’s given purposes. taking data from environment and act accordingly . However decision making process of the robot is a bit frustrating. It is pretty linear , predictable and all decisions was based on predefined rules. Now the hardware of robot […]