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Ceyhan Kapusuz

VFX Technical Director & Developer

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Category Archives: production

Dune Part Two , Trailer

I had so much fun working on this amazing piece! Was responsible on sandstorms.

Posted bydeformanic02/05/202402/05/2024Posted inblog, productionLeave a comment on Dune Part Two , Trailer

Dune Trailer

New dune trailer Released! I am proud to be part of the team and our work! I have worked on sandstorm and water elements development.

Posted bydeformanic23/07/2021Posted inproductionTags:fx, houdini, waterLeave a comment on Dune Trailer

venom vfx breakdown

I am so glad that two of my fx shots are on venom vfx breakdown ! This one by itself  took 3 months of work at Dneg,  it seems totally worth it:) 21″ & 45″ goo fist and venom separation. full article> http://www.animationboss.net/venom-vfx/    

Posted bydeformanic11/01/201911/01/2019Posted inblog, productionLeave a comment on venom vfx breakdown

venom release

just one week to release!

Posted bydeformanic29/09/201811/01/2019Posted inblog, productionLeave a comment on venom release

Guardians of the Galaxy Vol. 2 Teaser Trailer

  Guardians of the Galaxy Vol. 2 , My work from 0.43 to 0.47. Debris and dust simulation . Studio, Trixter.de 

Posted bydeformanic05/12/201627/01/2017Posted inblog, productionTags:fx, houdini, productionLeave a comment on Guardians of the Galaxy Vol. 2 Teaser Trailer

OASIS pocket

Oasis Commercial Project. Project has been done on Mecanique General , I was responisble On Character Rigging

Posted bydeformanic19/04/201627/01/2017Posted inblog, productionTags:maya, rigging, toonLeave a comment on OASIS pocket

Braun Advert

https://vimeo.com/156419080 Braun Advert. Project has been done at CherryCherry Vfx.  I was Responsible on smoke and debris sim 1’08” & container Belt Sim 0’54”

Posted bydeformanic11/11/201527/01/2017Posted inblog, productionTags:fx, houdini, productionLeave a comment on Braun Advert

Ertuğrul 1890

movie project I worked on Ship riging, sails dynamics and ocean FX. Shots , 0.00-0.03 and 0.18-0.20. Project has been done at CherryCherry Vfx.

Posted bydeformanic10/11/201527/01/2017Posted inblog, productionTags:fx, houdini, maya, productionLeave a comment on Ertuğrul 1890

Benylin Advert 2014

Benylin Advert 2014, I was responsible on Bear Rigging and Muscle Based Dynamics. Project has been done at CherryCherry Vfx.

Posted bydeformanic19/04/201527/01/2017Posted inblog, productionTags:fx, houdini, mayaLeave a comment on Benylin Advert 2014

In Reverse The Syria Campaign

“In reverse: Playgrounds should never be battlegrounds. Change the story.” The project i have done in Cherry Cherry. I was responsible on explosions and debris simulation on 0.50-0.54 and 1.04-1.11.

Posted bydeformanic20/09/201427/01/2017Posted inblog, productionTags:fx, houdiniLeave a comment on In Reverse The Syria Campaign

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