New game, New trailer

I have published the first trailer for my new game Ministry of Pandemic. Here is the about of the game and trailer links, Ministry of Pandemic is a strategy, simulation game that challenges social and economic balance during the pandemic. Build your strategy to survive while keeping all aspects of society stable. Suppress plague viaContinue reading “New game, New trailer”

Octo Game

Platform adventure in “Octo,” where players confront a mesmerizing world dominated by mechanical puzzles and treacherous traps. Navigate through a realm of intricate machinery, unlocking the secrets that lie within. Game is designed and developed in 2017   Development Blog  //  Gameplay trailer   //  facebookPage  //  follow on twitter  Procedural Design: For now game has one map withContinue reading “Octo Game”

EvolutionBox 1.2.0

EvolutionBox Overview EvolutionBox is a Unity-based simulation where I explore evolution as the key mechanism for learning. The first steps focus on creating agents that interact with their environment and evolve over time. In future updates, I’ll dive deeper into pattern recognition and self-learning. How It Works The simulation mimics three core principles of evolution:Continue reading “EvolutionBox 1.2.0”