Octo Game

Platform adventure in “Octo,” where players confront a mesmerizing world dominated by mechanical puzzles and treacherous traps. Navigate through a realm of intricate machinery, unlocking the secrets that lie within. Game is designed and developed in 2017   Development Blog  //  Gameplay trailer   //  facebookPage  //  follow on twitter  Procedural Design: For now game has one map withContinue reading “Octo Game”

EvolutionBox 1.2.0

EvolutionBox Overview EvolutionBox is a Unity-based simulation where I explore evolution as the key mechanism for learning. The first steps focus on creating agents that interact with their environment and evolve over time. In future updates, I’ll dive deeper into pattern recognition and self-learning. How It Works The simulation mimics three core principles of evolution:Continue reading “EvolutionBox 1.2.0”

machine consciousness

     For a while i am trying to make basic arduino  robot, interacting with its environment .  Built some versions which are doing pretty well with it’s given purposes. taking data from environment and act accordingly . However decision making process of the robot is a bit frustrating. It is pretty linear , predictable and  all decisions was based on predefined rules.  Now the hardware of robotContinue reading “machine consciousness”

melBot wars

my melBot robots, another old test from 2009. It is realtime RigidBody dynamics triggered by some Expressions. We got two bots whose aim is push the other one out of arena with simple artificial intelligence. Aim is jut educational and having fun! original idea, tuttorials and examples: melbotwars.com