Biped Auto Rigger Maya

Automated Biped Rigging ToolBuilt between 2008 and 2012, this biped rigging tool was my go-to solution for fast-paced commercial projects, helping rig around 200 characters along the way. It focused on simplicity and animator-friendly controls, making it easier to get characters production-ready without slowing down the workflow. I’ve been planning to make the tool publicContinue reading “Biped Auto Rigger Maya”