corrective Posted bydeformanic21/10/201602/05/2024Posted inblog, R&DTags:blendshapes, corrective, facial, maya, rigging ck_corrective 1.01 is released, Click image for development blog Share this:Share Click to share on X (Opens in new window) X Click to share on Pinterest (Opens in new window) Pinterest Click to share on Facebook (Opens in new window) Facebook Like Loading... Related