noiseControl Functionality: Script generates and controls various noise patterns applied to geometry in Houdini. It creates three distinct types of noise, blends or combines them, and outputs the result as the Cd attribute. Uses second inputs Cd or deformation attribute to deform noise space. Parameters:
Tag Archives: vex
Vex Snippets & Tools
Connect AdjacentconnectAdjacent The script connects points in a point cloud with polylines (primitives) based on the following rules: Scatter & instance tool. Reads normal and tangent vectors, to create orient attribute . This script is designed for controlling the instancing of objects along curves or surfaces in Houdini. It generates an @orient @pscale and @isntancepathContinue reading “Vex Snippets & Tools”